1. Open up a new image 300 x 300 (transparent) call it background, then add a new layer, call this layer Gold.
2. Flood fill your image with white, then add Ulead Art Texture Palette #5, and then the following settings
3. Add mask to this layer open masks>load from disc>fanned frame. Delete the mask, and click yes when asked if you want to merge the layers.
4. Add new raster layer, call it pic. Using the selection tool (rectangle) draw a rectangle around the same size as the inner rectangle of your mask frame, then flood fill the rectangle with white.
5. Use the deformation tool to get the rectangle you just made the same shape and size as your inner frame - for corners that need to be reshaped hold down the shift key while resizing. Deselect.
6. Use the magic wand to click the centre of your white rectangle, while still selected, add a raster layer call it inner frame. Set this image aside for a minute - do not deselect.
7. Open the picture you want to use in your frame, and copy it. Close this image. Reopen your frame and paste into selection. If you use my image you'll notice that the lady adds a little weight :) GOOD! LOL
8. Turn the visibility OFF on your background and gold layer and merge visible. Move your background layer under your Gold layer.
9. Make your background layer active and choose a colour for your background. I used #EB8B30 - deselect everything and flood fill your background layer with this colour. Make all layers visible again.
10. Add a symmetrical border of 5, select with magic wand and apply Ulead Art Texture same settings as before. Do not deselect.
11. Add a drop shadow
12. Repeat drop shadow using -2 vertical and horizontal.
13. While still selected, invert and add a cutout
14. Repeat -2 vertical and horizontal. Deselect.
15. Add a symmetrical border of 25 (using your backgrounds colour NOT white) and add Paint Engine
16. Repeat Paint Engine only using the Uphill type. Keep selected and invert. Add cutouts and drop shadows as in 11 & 13.
17. Add symmetrical border of 5, add Ulead Art Texture, same settings as 2, keep selected and invert - add cutouts and drop shadows as in 11 & 13 again.
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